Braintopia is a fast-paced brain bender comprised of eight different challenges testing your mental focus, flexibility, and speed. Up to six players race through a deck of cards, fighting to keep up with the ever-changing mini-games and solve puzzles faster than their opponents. Collect brain tokens by beating a single Tactile challenge or claiming a pair of cards from any of the other seven games: Memory, Maze, Color, Coordination, Duplicates, Frequency, and Reasoning. You're only allowed to keep four cards in front of you at a time though, so you may have to make some tough bets on which challenges you're best at. The first player to four brain tokens wins the game! Read on to explore the eight challenges you'll have to master in order to train your brain and beat the competition.
The rules to the memory challenge are simple enough: list the illustrations on the card... but you have to do it without looking, and there are five to remember. When you think you've got them down, quickly cover the card and make your guesses. Commit to progressing through the challenge too quickly, and you may forget an image or two, but wait too long, and someone else may beat you to the punch.
This challenge tests not only your coordination but also your memory. Before flipping the card, you have to familiarize yourself with the assigned colors and numbers associated with each hand. Your right hand is red and your left hand blue, and your fingers are numbered one through five on each. When you flip the card, you will see a face with colored numbers on it, and you must simultaneously touch those fingers to those parts of your face while slapping the challenge card. The more you play, the easier it will be to remember which fingers are which, but anyone can still get flustered and forget when immersed in the game.
The Maze challenge is another one that seems simple, but can trip you up if you get ahead of yourself. In order to complete the challenge, you must identify which letter could be connected to the arrow by drawing a line. Because you can't actually draw the line, however, and your eyes can certainly play tricks on you, you'll want to be careful not to jump the gun.
In the Duplicates challenge, each player must try to quickly identify which animal image appears twice on the card. With so many illustrations in different colors and at different angles, it can be challenging to locate the match. The frantic search is sure to heighten the tension of the game for everyone involved, and will leave all but the winner wondering how they didn't see it right away.
Reasoning is one of the more unique challenges, revealing one of three puzzle types for you to solve. The cube variant shows a near-complete 3D puzzle, and your selection must fit in the space while maintaining the color of each side. The jigsaw puzzle card features a similar space to fill, but instead, you must identify which of the classic pieces can complete the quartet. The last of the reasoning puzzles features a near-finished collection of squares, but it's up to you to find that final grouping that will fill the remaining gap.
Much like the Duplicate challenge, Frequency requires you to look over all of your options quickly without getting distracted by the many options. Of all the puzzles, this one may give players the most pause initially, as you and your opponents try to count up the most common illustration on the card. Most of the images will appear multiple times, tricking your eyes and potentially leading you to make a false claim and lose your next turn.
Speaking of tricking your eyes, this is another that will drive you wild, as colors and words collide, competing for your attention. For this challenge, you must find the word that is printed in the color that it represents. For example, in the image to the right, Red is the color word actually printed in that color's ink. Pink is actually Green, White is Pink, and Black is Blue—this one can really bend your brain!
The Tactile challenge is the most different from the others, requiring use of the sense of touch instead of sight. All player get a chance to feel the cards before setting them aside and beginning the game, but only one player will participate when one of the cards actually come up in-game. When a Tactile challenge surfaces atop the game deck, the player who completed the previous challenge must complete the challenge alone. The other players must choose one of the Touch cards, after which the challenge participant has ten seconds to identify the card only by feeling it.
Preview a Case from Carlton House and Queen’s Park5 Jan 2018 | Sherlock Holmes Consulting Detective
Estrella Drive now available for T.I.M.E. Stories30 Nov 2017 | TIME Stories
Announcing Ten New Puzzling Cases For Sherlock Holmes Consulting Detective16 Nov 2017 | Sherlock Holmes Consulting Detective
Three New Mystery Adventures For Unlock!9 Nov 2017 | Unlock!
Preview the Estrella Drive Adventure for T.I.M.E Stories4 Oct 2017 | TIME Stories
Cities of Splendor Available Now21 Sep 2017 | Splendor