Before you is a newly-formed world, a blank slate for your creation. As god of the dwarves, you aim to cover the world with mountain ranges, where your people can mine for gems and create legendary underground cities with vast halls. You will even cause some dwarves to become prophets of your glory, and inspire other peoples to follow you. But you are only one of four gods ruling this world, and your three rivals—the goddess of elves, the god of humans, and the goddess of merfolk—each have their own ambitions.
4 Gods is a tile placement and area control game designed by Christophe Boelinger, the creator of Archipelago. In 4 Gods, you and up to three opponents collaborate to build a world while competing to dominate it. You’ll place terrain tiles, build legendary cities for your people, and distribute your prophets throughout the world, all in order to grow your divine influence. The player whose god wields the most divine influence wins.
Shaping the Landscape
At the start of the game you have an open space before you, four gods to choose among, and one tile in each hand. Then the action begins. If you’re playing in the game’s simultaneous mode, all players will begin placing tiles together at once, building inwards from the four corners of the play area, racing to choose the most promising god. Each type of terrain—mountains, seas, forests, and plains—is associated with a different people and a different god. The moment you choose your god, you commit to filling the world with as much of their terrain as possible. And whenever you place a tile, you can also place a prophet on it, no matter what terrain that tile depicts.
In 4 Gods, you can only ever hold one tile in each hand. If you can’t immediately place a tile, you set it in the discard track along your edge of the frame and draw another from the bag. When you see a spot for a discarded tile, you can take it up again to place, but beware: your opponents can draw from your discard track, and you can draw from theirs. Gameplay becomes ruthless and frenzied as everyone rushes to fill the board with their god’s terrain and prophets.
In those few spots where absolutely no tile seems to fit, you can place a legendary city, mark it with one of your prophets, and earn divine influence for doing so. However, should a tile be discovered that can fit where that city stands, your city will be razed and your prophet killed, and one of your opponents may profit from the destruction.
Expanding Your Divine Influence
As the world’s landscape evolves, you’ll see bounded areas of terrain, called kingdoms, appearing. A kingdom may encompass only parts of two or three tiles, or it may stretch across the entire board. Almost all scoring is based on these collaboratively created kingdoms. A large amount of divine influence is awarded to the god whose terrain makes up the largest kingdom, as well as the god who has the greatest number of kingdoms. The god with the smallest and least number of kingdoms receives no divine influence at all.
Yet it is carefully placing your prophets that will earn you the most divine influence. In any kingdom, if your prophets outnumber those of your opponents, you’ll earn divine influence equal to every unoccupied tile in that kingdom. Therefore, you can always relocate your prophets from the first kingdoms established to ones that you are still creating, in the hope of occupying places untouched by the prophets of other gods.
The Power of a God
The main game mode of 4 Gods is the simultaneous mode, fast-paced and ferociously competitive. Quick thinking and deft hands are necessary to win. However, if you prefer to take turns, watch your opponents, and deliberate over your choices for a different sort of challenge, you can play the game using timed turns of thirty seconds each.
Will you cover the world in forests and populate it with cities of elves? Or spread open plains across the naked earth and send human prophets into others’ kingdoms? Will you become god of the dwarves, and make mountains rise wherever possible? Or choose to play the goddess of the merfolk, delighting in underwater cities and open seas?
In 4 Gods, you have the power to create a world. What will you do with it?
4 Gods News
Keep Up With Asmodee This Fall31 Oct 2016 | Asmodee Games
4 Gods Becomes Available This Week12 Oct 2016 | 4 Gods
Wrapping Up a Summer of Asmodee Excitement30 Aug 2016 | Asmodee Games
A Closer Look at 4 Gods23 Aug 2016 | 4 Gods
A New World Building Game Is Revealed6 Jul 2016 | 4 Gods
Preview the Estrella Drive Adventure for T.I.M.E Stories4 Oct 2017 | TIME Stories
Cities of Splendor Available Now21 Sep 2017 | Splendor
Announcing a New Expansion for T.I.M.E Stories4 Aug 2017 | TIME Stories
Announcing a Family Version of the Dueling Submarine Board Game25 Jul 2017 | Captain Sonar
Preview the Strongholds of Cities of Splendor25 Jul 2017 | Splendor
Preview the Cities Expansion from Cities of Splendor18 Jul 2017 | Splendor
4 Gods Resources
4 Gods Rulebook
Rules12 Oct. 20165.3 MBLearn More